How We Do It

Through the years, we have been able to leverage state of the art visualization technologies to develop our own tools that help us deliver cost-efficient solutions using specialized components not available on the market.

Algorithmia Vortex Engine™

In applications such as games and augmented reality, being able to provide an immersive experience is a key factor in determining an application’s success.

Vortex Engine is a custom 3D Engine built on the principles that Algorithmia was founded on: native cross-platform realtime 3D graphics. At its most basic level, Vortex can be seen as a set of proven, reusable components that enable delivering 3D applications and games at dramatically reduced costs.

Learn more about the Vortex Engine.

Algorithmia Shader Composer™

Algorithmia's Custom Tools give us the edge at content delivery

Algorithmia Shader Composer

Algorithmia Shader Composer is a custom GLSL Shader Builder application that enables fast shader prototyping and testing.

The development environment provides syntax highlighting for Vertex and Fragment Shaders and enables the user to develop and test shaders on any of the preconfigured scenes or even loading user models in any of the currently supported 3D asset formats.

Learn more about Shader Composer.

Comments are closed.